PRELUDE — From the Tidelands Soundtrack  •  Christian-Frédéric Bloquert PRELUDE — From the Tidelands Soundtrack  •  Christian-Frédéric Bloquert
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TIDE LEVEL: [--]
YOU ARE -- MILES FROM POTTERS POND, RI

12:03:06 EDT
TIDE LEVEL: [HIGH]
YOU ARE 2500 MILES FROM POTTERS POND, RI

VISUALIZING CLIMATE ADAPTATION AT COMMUNITY SCALE

WORLDING THE RHODE ISLAND COAST

TIDELANDS is grounded in a 1:1 geospatial model of coastal Rhode Island built using NOAA sea level rise projections, GIS mapping, and field research across the region.

Developed in Unreal Engine, the world draws from the infrastructures, ecologies, industries, and communities of southern New England to imagine future forms of life unfolding along the inland tide.

EMERGENT STRATEGIES

LOCAL CULTURE

EMERGENT TECH

PUSHED INTO 2100

TEAM MEMBERS

ANNIE CHEN

Director + creative producer

Zoe lee

Director + producer

IAN HAUT

TECHNICAL PRODUCER + ART DIRECTOR

Ellen fritz

art director

Healey koch

game development lead

ivery chen

3d artist

ryan lettieri

web development + research

Christian Frederic-Bloquert

musical score

seb choe

soundtrack